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Current Version (Beta 5);

"A new mod, from the ground up."

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The Rework;

We Are Reworking the Mod for several Reasons, particularly focusing on balancing and developing a smoother, simpler, and more polished progression system to enhance the overall game experience.

During This rewrite, we have scraped the entire mod to ​rewrite it from the ground up to fix some major bugs, recompile new ideas allowing the mod to be smoother, more stable, and less buggy overall. Updating to this mod if you have been playing the older versions will damage your world, please do not install this mod if you have done so. Everything from Textures to Progression, to registry names and mapping have been changed to make the mod on Release V1.0.0 function as intended. 

What Happened? * Taken Assets from old mod, and rebuilt from ground up.

Added;

- Creative Tab "Dimension Two" added

- Dimension Decorative Block, Can be obtained as a easter egg though.

- Added Living Forest Biome to the overworld, added Living Logs, Living Leaves, Living Catalacti, Living Stick, Cherbon Orbs, Carcarous Plants, Carcarous Bulb, Plant Fiber, Fiber Knot, Forest Paste, Sealed Container, Forest Glue, Living Planks, Living Stairs, Living Slabs, Living Fence, Living Pressure Plates, Living Button, Living Fence Gate, Seedling Bag and Planet Crafter

- Made All The Above Craftable or Obtainable.

- Added Planetary Dimension + Planetary Portal Igniter, Added Biome(s); Enriched Plains, Zarbon Canopy, Cherbon Overhang, Richsea, and The Tangled.

- Added Overtaken Elden Stone, Elden Rocks, Enriched Soil, Enriched Grass, Zarbon Planks, Zarbon logs, Zarbon Leaves, Cherbon Log, Cherbon Sack, Tangled Logs, Tangled Leaves, Zercon Cluster, Hydroscopic Blooming Stone, Coballium Ore, Fireium Ore, Coballium Ingot.

- Added Advancements; "A Swampy Entrance" 

IN PROGRESS

"Beta 5.0"

Scrapped, Heres What Could've Been;

The REWORK Update and The UNDERWORLD Update are both featured in this Update to the Dimension Two Mod.

We Are Reworking the Mod for several Reasons, particularly focusing on balancing and developing a smoother, simpler, and more polished progression system to enhance the overall gameplay experience.

 

During This rewrite, we have scraped the Underworld Update and we are reusing some of the elements and renaming it to the

"Lunar Dimension." More Information About The Lunar Dimension in the Patch Notes.

This Beta has Minor Versions such as Alphas Included Below:

Alpha 5.01:

- "Underworld Dimension" Renamed to "Lunar Dimension."

- Biome "Lunar Plains"Added.

- Added Lunar Portal Block

- Added Lunar Portal Igniter

- Added Lunar Dirt

- Added Lunar Grass

- Effects For Entering The Lunar Dimension Through Portal

(Nausea, Darkness II and Withering)

- Added Lunar Dimension Creative Tab to separate Lunar Dimension Stuff From Main Creative Menu.

- Added Advancement "Darkened Reality" upon entering Lunar Dimension.

- Added Lunar Logs.

- Added Lunar Leaves.

- Added Lunar Planks.

- Added "Fallen Trees" Lunar Structure to the Lunar Dimension.

- Added Recipe for Lunar Log -> Lunar Planks.

- Added Recipe for Lunar Planks -> Sticks

- Added Advancements "Wooded Remains" and "Plank Time" for obtaining Lunar Logs or Lunar Planks.

Planetary Dimension's Progression to Sun Dimension Has been replaced with progression to Lunar Dimension.

End Of This Update.

 

 

 

 

 

Alpha 5.02:

Beta 4.0 (FINAL VERSION)

Dimension Two Update Beta 4.0 

(Solar Update) Adding the Solar Dimension.

 

Changelog

- Added Graphite Ore and Item as a custom Smeltable Item and Spawns Only in Planetary Dimension.
- Added Coballium, fireium, and Graphite Carrots.
- Added Boss "The Solar Corruption" to Sun Dimension Spawning Only In Sun Temples.
- Added Sun Temple
- Added Carrots to Submerged Submarine Loot Table as 9% Chance.
- Added Many Variants of Sun Wood: More Info Below.

 

- Nerfed Fireium's ore groups per chunk from 16 to 15
= Reason is its to common.
* Also Nerfed number of ores in a group from 8 to 6
= Reason is to fix its commonality.
- Coballium Gen Hight is Y -20 to Y 80.
- Fireium Armor Toughness 0 to 0.01 for tiny boost.
- Fireium Sword nerfed from 1.8 attack speed to 1.6 attack speed.
- Nerfed Fireium Block Hardness 9.21 -> 9.00
= Fixed Tool Required To Break -> Pickaxe Harvest Lvl 1
= Fireium Pickaxe can now mine Fireium Block.
- Changed Submarine Structures total weight from 10000 to 15000.

 

Requested Fixes Changelog:

- Coballium Helmet texture in Inventory is the same as the rest.
- Coballium Shovel Attack Damage Increased from 1.4 to 1.8
- Coballium Axe Nerfed Attack Speed from 0.9 to 0.85
- Xenite Axe Nerfed Damage from 9.5 to 9.2
- Requested Minerial Foods, I Delivered.

 

Sun Wood:
- Added Sun Logs
- Added Sun Planks
- Added Sun Stairs
- Added Sun Slabs
- Added Sun Fences
- Added Sun Walls
- Added Sun Fence Gates
- Added Sun Trapdoors

 

Daily, Almost Daily* Bug Fixes:

- Fixed Fireium Not Spawning.
- Tweaked Above Coballium Spawn Rate.

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 Beta 3.0 / Minor 3.1

*Added Two Structures

- Sun Shrine

- Submerged Submarine / Damaged

 

*Added Final Touches to Fireium and Cabalium

*Added New Resource [Xenite]

- Found Only In Structures No Ore

 

**NEW* Dimension [Sun]

- Cool System for Teleportation [ Needs Tweaking ]

Currently Sun Dimension Is Completely Useless and will be changed in the Future.

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Flame Craft Mods, a piece owned by TeamItsFlameCraft
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